Sunday, 10 May 2009

Still have the technical issue

After yester working out whats wrong, in the end all I worked was that it has something to do with mental ray and references.

Basically it comes down to I cant seem to render more then 1 referenced file per time per layer, in this case background, characters, and probs, so yeah to a certain point that isnt an issue, but then problems like my man sitting in his boat, I need to render him and the boat on the same layer, boat having a "use back ground" shader to save render but still casting its shadow


This requires the man and the boat


But batch render wont allow me to use more then one 1 reference per layer- so this is the man by himself without the boat to cast shadow

I tried export and import the whole thing, the objects used in that camera, the 1 section of part of the scene and then import again, change all my texture filters to off, I put it into my other PC, I have 2, but the renders take so long and it still had the same problem anyways.

To an extent this isnt an issue for my camera pans and back ground stuff, but I'm hitting dead ends with certain things on the character.

So I'm manually rendering frame by frame right now as I'm determine to aleast get 1 scene polished and rendered

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